- January 27, 2026
- By neon31
- In News
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34.4.2 Patch Notes: Constructed, Arena & Battlegrounds
Patch 34.4.2 rolls out today with balance changes for Hearthstone, Arena, and Battlegrounds.
Hearthstone Updates
Dev Comment: Well met! We’re pleased to see the meta in a solid spot. Your deckbuilding with the Echoes of the Infinite Mini-Set has sparked fresh archetypes like Imbue Rogue and Broxigar Demon Hunter, and it’s breathed new life into several existing decks.
Looking ahead, there are two major patches on the horizon: one featuring widespread balance changes, and the other bringing our annual set rotation and Core Set update. We expect some big meta shakeups in those patches, so we kept this update intentionally small. Morchie received a light buff to make her a more appealing option.
We’ve heard your feedback about Elise the Navigator, and she will be getting adjustments. Because she plays such a big role in the meta, we’re planning her update as part of those larger, more impactful patches. We appreciate your patience as we chart a new course for the famed explorer.
Card Changes
Morchie
- Old: 2/5.
- New: 3/6.

Arena Updates
Card Changes
The Great Dracorex can no longer be generated.
Stasis Dragon
- Old: 8/8.
- New: 7/7.

Infinite Wolf
- Old: [3 Mana]
- New: [4 Mana]
- Dev Comment: Infinite Wolf will remain banned from drafts while we work on some larger changes.

Battlegrounds Updates
Dev Comment: Most of this patch focuses on tuning individual cards that were either overperforming or lagging behind. We also had two bigger goals in mind.
First, we wanted to dial back Deathrattles a bit. Deathrattle builds are fun and generally healthy for the game, but in the current meta they’ve become a little too dominant and too common. We’re adjusting Monstrous Macaw, Twilight Broodmother, Apexis Guardian, and Carapace Raiser to bring those strategies back to a more reasonable power level.
Our second goal was to give some love to Timewarped cards with low pick rates. These buffs should help them feel more rewarding and open up new options in your games. As always, we’ll be keeping an eye on how these changes play out and will make further updates if needed.
Our mid-season update is right around the corner, and we’re excited to share more soon. See you in the Tavern!
Minion and Spell Updates
Minion and Spell Pool Changes
Returning Minions
- Apexis Guardian
- Polarizing Beatboxer
Removed Minions
- Double Demolisher
- Dev Note: This change should help resolve some performance issues.
Pool Minion Changes
Monstrous Macaw
- Old: [Tier 3] 4/3.
- New: [Tier 4] 5/4.


Twilight Broodmother
- Old: [Tier 4] 5/3.
- New: [Tier 5] 7/4.


Stuntdrake
- Old: 9/5.
- New: 14/5.


Acid Rainfall
- Old: 6/6. After you Refresh 4 times, gain the stats of the right-most minion in the Tavern. (4 left!)
- New: 8/8. After you Refresh 5 times, gain the stats of the right-most minion in the Tavern. (5 left!)


Apexis Guardian
- Old: 6/4. Deathrattle: Magnetize a random Volumizer to 2 other friendly Mechs.
- New: 7/5. Deathrattle and Rally: Magnetize a random Magnetic Volumizer to another friendly Mech.


Utility Drone
- Old: 5/7. At the end of your turn, give your minions +3/+3 for each Magnetization they have.
- New: 4/6. At the end of your turn, give your minions +4/+4 for each Magnetization they have.


Profound Thinker
- Old: 4/4. Rally: Get a random Spellcraft spell and cast a copy of it (targets this if possible).
- New: 2/3. Rally: Get a random Spellcraft spell. This casts a copy of it (targets this if possible).
- Dev Comment: The change to “This casts” means that this no longer counts as a spell cast by the player. It will no longer trigger the effects of cards like Daggerspine Thrasher.


Bluesy Siren
- Old: Whenever a friendly Naga attacks, cast Deep Blues for +2/+3 on it. (3 times per combat.)
- New: Whenever a friendly Naga attacks, this casts Deep Blues for +2/+3 on it. (3 times per combat.)
- Dev Comment: The change to “This casts” means that this no longer counts as a spell cast by the player. It will no longer trigger the effects of cards like Daggerspine Thrasher.


Slitherspear, Lord of Gains
- Old: 4/6. At the end of your turn, give your other Naga +1/+1. (Improved by each different spell you’ve cast this turn!)
- New: 4/5. At the end of your turn, give your other Naga +2/+1. (Improved by each different spell you’ve cast this turn!)


Peggy Sturdybone
- Old: 3/2. Whenever a card is added to your hand, give another friendly Pirate +1/+1.
- New: 2/1. Whenever a card is added to your hand, give another friendly Pirate +2/+1.


Underhanded Dealer
- Old: 4/4. After you gain Gold, gain +1/+1.
- New: 3/3. After you gain Gold, Gain +1/+2.


Dastardly Drust
- Old: 6/4. Whenever you get a Pirate, give your minions +1/+1. Give Golden ones +2/+2 instead.
- New: 5/3. Whenever you get a Pirate, give your minions +2/+1. Give Golden ones +4/+2 instead.


Moon-Bacon Jazzer
- Old: [Tier 3] 2/5.
- New: [Tier 2] 2/3.


Bonker
- Old: 3/7. Rally: This plays a Blood Gem on all your other minions.
- New: 2/7. Rally: This plays 2 Blood Gems on all your other minions.


Bloodsnout Warlord
- Old: 6/6. Whenever a friendly Rally minion attacks, this plays 2 Blood Gems on all your minions.
- New: 5/5. Whenever a friendly Rally minion attacks, this plays 3 Blood Gems on all your minions.


Plankwalker
- Old: 5/4. Whenever you cast a Tavern spell, give three random friendly minions +2/+2.
- New: 6/4. Whenever you cast a Tavern spell, give three random friendly minions +2/+1.


Carapace Raiser
- Old: [Tier 4]
- New: [Tier 5]


Tier 7 Minion Changes
Polarizing Beatboxer
- Old: [Tier 6]
- New: [Tier 7]


The Last One Standing
- Old: 9/9. Rally: Give a friendly minion of each type +9/+9 permanently.
- New: 12/12. Rally: Give a friendly minion of each type +12/+12 permanently.


Stalwart Kodo
- Old: 8/16.
- New: 16/32.


Champion of Sargeras
- Old: Battlecry and Deathrattle: Minions in the Tavern have +4/+4 this game.
- New: Battlecry and Deathrattle: Minions in the Tavern have +5/+5 this game.


Buddy Changes
The following Buddies have had their Tier changed from 2 to 3:
- Brann’s Epic Egg – Dinotamer Brann
- Lil’ K.T. – Mr. Bigglesworth
- Akali, Rock Rhino – Rockmaster Voone
- Snow Elemental – Chenvaala
Hero Changes
Loh, Living Legend has been temporarily removed from the Hero Pool.
Murloc Holmes – Detective for Hire
- Old: Look at 2 minions. Guess which one your next opponent had last combat for a Coin.
- New: Look at 2 minions. Guess which one your next opponent had last combat for a Tavern Coin.

The Jailer – Rune of Damnation
- Old: Destroy a friendly Undead to get a random Undead.
- New: Destroy a friendly Undead to get a random Undead. (Unlocks at Tier 2.)

Rakanishu – Tavern Lighting
- Old: Your Tavern spells give an extra +1/+1.
- New: Your Tavern spells give an extra +1/+1. At the start of every 4 turns, improve this. (4 turns left!)

Jim Raynor – Lift Off
Nearly all levels of Jim Raynor’s Lift Off abilities have been buffed.
Hyperflight Rotors
- Old: Give your Battlecruiser +5/7/9/12/16/22/32 Attack.
- New: Give your Battlecruiser +6/8/11/15/20/28/40 Attack.

Smart Servos
- Old: Give your Battlecruiser +5/7/9/12/16/22/32 Health.
- New: Give your Battlecruiser +6/8/11/15/20/28/40 Health.

Yamato Cannon
- Old: Give your Battlecruiser “Start of Combat: Deal 2/4/8/16/20/25/30 damage to the highest-Health enemy minion.”
- New: Give your Battlecruiser “Start of Combat: Deal 3/6/9/18/24/30/40.

Advanced Ballistics
- Old: Give your Battlecruiser “Rally: Give your other minions +1/2/3/4/5/6/7 Attack.”
- New: Give your Battlecruiser “Rally: Give your other minions +2/3/4/5/6/8/10 Attack.”

Caduceus Reactor
- Old: Give your Battlecruiser “Deathrattle: Give your left-most minions +1/+1,+2/+2, +3/+3, +6/+6, +8/+8, +12/+12, +22/+22.”
- New: Give your Battlecruiser “Deathrattle: Give your left-most minions +1/+1, +2/+2, +4/+4, +7/+7, +10/+10, +15/+15, +25/+25.”

Hero Armor Changes
- Jim Raynor’s Armor has been decreased to 12, and to 10 in Duos.
- Rakanishu’s Armor has been decreased to 15, and to 13 in Duos.
- The Jailer’s Armor has been increased to 10, and to 8 in Duos.
Timewarp Changes
Timewarp Pool Changes
Minor Timewarp
- Timewarped Hunter has been removed from the pool.
Major Timewarp
- Timewarped Probius has been removed from the pool.
- Timewarped Deios’ appearance rate has been lowered to 50%.
- Timewarped Sylvar has been returned to the Major Timewarp pool.
Timewarp Card Changes
Minor Timewarp
Timewarped Big Winner!
- Old: Discover a Tier 3 Darkmoon Prize. Repeat at the start of every two turns.
- New: Discover a Tier 3 Darkmoon Prize. Repeat at the start of every three turns.

Timewarped Sapper
- Old: 5/4.
- New: 10/6.


Timewarped Embalmer
- Old: 9/9. One minion you play each turn gains Reborn. (1 left!)
- New: 10/10. One minion you summon each turn gains Reborn. (1 left!)
- Dev Comment: This is a wording only change to match the change made in 34.4.1 so that Embalmer works with Magnetic minions.


Timewarped Elise
- Old: After you Refresh 4 times, make the highest-Tier minion in the Tavern Golden. (4 left!)
- New: After you Refresh 5 times, make the highest-Tier minion in the Tavern Golden. (5 left!)


Timewarped Jazzer
- Old: Deathrattle: Your Blood Gems give an extra +1 Health this game.
- New: Deathrattle: Your Blood Gems give an extra +2 Health this game.


Timewarped Geomancer
- Old: Avenge (2): Get a Blood Gem.
- New: Avenge (5): Get a Blood Gem. Your Blood Gems give an extra +1/+1 this game.


Timewarped Recycler
- Old: Avenge (5): Increase your maximum Gold by (1).
- New: Avenge (4): Increase your maximum Gold by (1).


Timewarped Red Whelp
- Old: Start of Combat: Deal 2 damage to two random enemy minions. (Improves after you play a Dragon!)
- New: Start of Combat: Deal 3 damage to two random enemy minions. (Improves after you play a Dragon!)


Timewarped Jelly Belly
- Old: After a friendly minion is Reborn, give your minions +1/+2 permanently.
- New: After a friendly minion is Reborn, give your minions +2/+2 permanently.


The Following cards will be returning to the Minor Timewarp with changes:
Timewarped Whelp Smuggler
- Old: Whenever a friendly minion gains Attack, give it +2 Health.
- New: Whenever a friendly minion gains Attack, give it +3 Health.


Timewarped Seer
- Old: 8/6.
- New: 9/9.


Timewarped Tipper
- Old: [1 Chronum] If you have any unspent Gold at the end of your turn, get a random minion and Tavern spell.
- New: [2 Chronum] If you have any unspent Gold at the end of your turn, increase your maximum Gold by 1.


Timewarped Relaxer
- Old: After you sell a Quilboar, this plays 2 Blood Gems on a random friendly minion.
- New: After you sell a Quilboar, this plays 3 Blood Gems on a random friendly minion.


Major Timewarp
Timewarped Overfiend
- Old: After you buy a card, give your Demons +3/+3.
- New: After you buy a card, give your Demons +4/+4.


Timewarped Nomi
- Old: After you play an Elemental, give minions in the Tavern +3/+2 this game.
- New: After you play an Elemental, give minions in the Tavern +4/+3 this game.


Timewarped Deadstomper
- Old: After you summon a minion, give your minions +3 Attack permanently.
- New: After you summon a minion, give your minions +4 Attack permanently.


Timewarped Mrrrglr
- Old: Start of Combat: Give adjacent minions the stats of all the minions in your hand.
- New: Start of Combat: Give adjacent Murlocs the stats of all the minions in your hand.


Timewarped Grease Bot
- Old: Divine Shield. After a friendly minion loses Divine Shield, give your minions +3/+3 permanently.
- New: Divine Shield. After a friendly minion loses Divine Shield, give your minions +2/+2 permanently.


Timewarped Nalaa
- Old: Whenever you cast a spell, give a friendly minion of each type +4/+4.
- New: Whenever you cast a spell, give a friendly minion of each type +4/+3.


Timewarped Clefthoof
- Old: At the end of your turn, give your Beasts +1/+2 and deal 1 damage to them, three times.
- New: At the end of your turn, give your Beasts +2/+2 and deal 1 damage to them, three times.


Timewarped Interpreter
- Old: Whenever you play or Magnetize a Mech, give your Mechs +3/+2.
- New: Whenever you play or Magnetize a Mech, give your Mechs +3/+3.


The following will be returning to the Major Timewarp with changes:
Timewarped Promo-Drake
- Old: Start of Combat: Give your minions +2/+2. Improves after you spend 5 Gold. (5 left!)
- New: Start of Combat: Give your minions +5/+5. At the end of your turn, improve this.


Timewarp Cost-Only Changes
The following cards have had their Cost decreased from (2) to (1):
Minor Timewarp
- Timewarped Shadowdancer
- Timewarped Upstart
- Timewarped Mothership
Other Battlegrounds Changes
- Timewarped Lei will no longer be offered in Timewarps if you have Sky Cap’n Kragg’s Hero Power.
- Turn time on turn 8 has been increased by 10 seconds.
Source: PlayHearthstone
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