Got the idea from AgentCroque’s run on this site. Added Reckoning and Judgment of Justice to slow the opponent down while Exodia is assembled, and Peasant for draw (adding 3 1s also increases 1-drop density into the run). Removed Wandmaker/Hydrologist (too much mana not spent on 1s slows you down, hero power fills same role) and Cariel (plausible but not 100% reliable as far as creating 1-drops, better to just have them than spend 4 mana).
Probably needs either Emerald Goggles, one of a couple ultra rares, or maybe Band of Bees to make it 12, but really fun!
Run was heroic, 7100 rating or so. Both losses came early, as the deck takes a few turns to get going. Loyal Henchman was MVP treasure to reliably help stall a bit till turn 6 or so when it all comes online.