The deck contains the Priest quest, although not necessary to win(probably only won me 2-3 games) it gives you a substantial win condition that can always come in handy, it’s mostly there for the discovers.
The strategy is mainly survive with taunts, armor, and removal(prioritise removal in your draft buckets/treasure pools) and punish your opponent for over extending.
There were quite a few close games but the deck preforms well against Reno and can stand its own vs other control matchups.